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TeX CD-ROM July 1995 (Disc 1)(Walnut Creek)(1995).ISO
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screenplay.tex
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1992-08-26
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% ScriptTeX screenplay macros -- typed manuscript version
% Copyright 1991 Adrian McCarthy. See documentation for re-distribution info.
\def\banner{ScriptTeX 1.03, 24-OCT-91, typed screenplay format}%version
\immediate\write16{\banner}
%
% These macros will produce a manuscript that looks as though it were typed.
%
% With the fixed pitch font and narrow dialog paragraphs, I've set the
% penalties and such to be extremely tolerant of TeX's concept of badness.
% These are probably more extreme than they have to be, but they can be
% tuned later.
%
\font\mainfont=cmpica % Don Hosek's pica fonts. Use cmtt12 if not available.
\font\emfont=cmpicati % Change to underlined \mainfont if not available.
\mainfont
\pretolerance=500 % acceptable "badness" before trying to hyphenate
\tolerance=10000 % acceptable "badness" of a line
\linepenalty=0 % penalty for each line in a paragraph
\adjdemerits=0 % demerits for adjacent tight and loose line juxtapositions
\finalhyphendemerits=0 % demerits for hyphenating the penultimate line
\doublehyphendemerits=0 % demerits for hyphenating consecutive lines
\hbadness=10000 % avoid useless underfull hbox messages
%
% General page layout:
%
\newdimen\lineskip \lineskip=12bp % 6 lines per inch
\newdimen\charwid {\setbox0=\hbox{\mainfont M} \global\charwid=\wd0}
\baselineskip=\lineskip % 2\lineskip for sitcoms
\spaceskip=\charwid % for true typewriter spacing (redundant in cmtt)
\xspaceskip=2\charwid % for two spaces after a sentence (redundant in cmtt)
\voffset=-4\lineskip % 1 blank line from top
\hoffset=0.5truein % extra room for hole punch
\vsize=58\lineskip
\hsize=60\charwid
\parindent 0pt
\parskip\baselineskip
\splittopskip=\topskip
\splitmaxdepth=\maxdepth
\newdimen\rightmar
\def\hotzone{8\charwid} % right margin hotzone
\def\margins#1#2{%
\leftskip=#1
\rightmar=\hsize \advance\rightmar by -\leftskip \advance\rightmar by -#2
\rightskip=\rightmar plus \hotzone
}
%
% My first output routine. Marks have six parts: act/scene header,
% previous scene continued, dialog continued, \nukeline for (MORE),
% continuing dialog (MORE), \nukeline for continuing scene, and
% continuing scene. The seventh part is reserved for rev pages.
% I realize that I use \splitbotmark before a \vsplit is ever done, but
% this is correct. \topmark has the wrong value if I put back lines back
% during the previous \output run.
%
\output={%
\dimen0=\ht255
\ifx\LR\empty \else
\if L\LR \hoffset=0.0truein \global\def\LR{R}
\else \hoffset=0.5truein \global\def\LR{L}
\fi
\fi%x
\shipout\vbox to 62\lineskip{%
\boxmaxdepth=\maxdepth%
\makeheadline%
\pagebody%
\makefootline%
}
\unvbox255 \penalty\outputpenalty % put back unused text
\advancepageno
}
\def\makeheadline{% Act/scene header and page number
\line{%
\mainfont%
\ifcase1\expandafter\relax\splitbotmark\fi%
\ifnum\pageno>0 \hss \folio\rlap{.}\fi}
\vskip\lineskip
}
\def\pagebody{%
\ifcase2\expandafter\relax\splitbotmark\fi % So-and-so (CONT'D) \nukeline
\ifcase3\expandafter\relax\botmark\fi % \nukeline for (MORE)
\ifcase5\expandafter\relax\botmark\fi % \nukelines for CONTINUED
{%
\vbadness=10000
\setbox0=\vsplit255 to \dimen0 % split to new height
\unvbox0 % put page into output
}%
\ifcase4\expandafter\relax\splitbotmark\fi % (MORE)
\ifcase6\expandafter\relax\splitbotmark\fi % CONTINUED
\kern-\dimen0 \vfil % kern keeps \vfil from being discarded
}
\def\makefootline{%
\vskip\lineskip
\line{\mainfont \footer}
}
\def\nukeline{%
\advance\dimen0 by -\lineskip
}
\def\mymark{{
\header \noexpand\or %
\contprevscene \noexpand\or %
\contprevdialog \noexpand\or %
\contdialoga \noexpand\or %
\contdialogb \noexpand\or %
\contscenea \noexpand\or %
\contsceneb %\noexpand\or
% \contrev
}}
\def\contprevscene{}
\def\contprevdialog{}
\def\contdialoga{}
\def\contdialogb{}
\def\contscenea{}
\def\contsceneb{}
%\def\contrev{}
%
% Revision information
%
\def\titletext{Screenplay}
\def\title#1{\def\titletext{#1}}
\def\seriestext{}
\def\series#1{\def\seriestext{#1}}
\def\authortext{}
\def\author#1{\def\authortext{#1}}
\def\drafttext{}
\def\draft#1{\def\drafttext{\uppercase{#1}}}
\def\basedon#1{\def\basedontext{#1}}
\def\basedontext{}
\def\showcopyright#1{\def\copyrighttext{$\copyright$~#1}}
\def\copyrighttext{}
\def\address#1{\def\addresstext{\vtop{\settabs 1\columns \tabalign #1\cr}}}
\def\\{\cr\tabalign}
\def\addresstext{}
\def\today{%
\hbox{\number\day-\ifcase\month\or JAN\or FEB\or MAR\or APR\or MAY%
\or JUN\or JUL\or AUG\or SEP\or OCT\or NOV\or DEC\fi%
-\number\year}%
}
\edef\datetext{\today} % \edef for efficiency; it won't change during job
\def\date#1{\def\datetext{#1}}
%
% We count acts and scenes for you.
%
\newcount\actcnt \actcnt=0
\def\currentact{}
\newcount\scenecnt \scenecnt=0
\def\resetscenecnt{\scenecnt=0}
\def\currentscene{}
\def\stdhang{\leavevmode\llap{\number\scenecnt.\ }}
\def\stdhead{\ifx\currentscene\empty \else \number\scenecnt.\fi}
\def\stdfoot{%
\ifx\seriestext\empty \else
{\emfont \seriestext} \hss
\fi%
``\titletext'' \hss \drafttext
}
\def\stdxref{%
\ifx\currentact\empty \else%
\currentact; %
\fi%
\ifx\currentscene\empty \else%
\currentscene%
\fi
}
\def\Roman#1{\uppercase\expandafter{\romannumeral#1}}
\def\roman#1{\romannumeral#1}
%
% Keep track of last speaker.
%
\global\def\lastspeaker{}
%
% Variants
%
\def\LR{}
\def\twoside{\def\LR{R}}
\def\jlbrooks{
\hsize=65\charwid
\def\hotzone{3\charwid}
\hfuzz=5\charwid
}
\def\movie{
\def\resetscenecnt{}
\def\actheadblock##1{}
\def\acttailblock{}
\def\actpgbreak{}
\def\stdxref{}
}
\def\TV{}
\def\sitcom{\lineskip=24bp}
\def\manuscript{
\def\header{}
\def\footer{}
\def\hangscene{}
\def\draftblock{}
\def\stdxref{}
\def\sound##1{##1}
}
\def\proof{
\ifx\drafttext\empty \draft{Working Draft}\fi
\def\header{\stdhead}
\def\footer{\stdfoot}
\def\hangscene{\stdhang}
\def\sound##1{##1}
}
\def\shoot{
\ifx\drafttext\empty \draft{Shooting Script}\fi
\def\header{}
\def\footer{}
\def\hangscene{\stdhang}
}
%
% Breakdowns (desupported)
%
\def\makecastlist{\immediate\write16{Cast lists no longer supported.}}
\def\collectcast{\immediate\write16{Cast lists no longer supported.}}
\def\makescenelist{\immediate\write16{Scene lists no longer supported.}}
\def\collectscenes{\immediate\write16{Scene lists no longer supported.}}
%
% Make a title page
%
\def\maketitle{%
\ifx\LR\empty \else \def\LR{R} \fi
\hbox{}
\vskip 2in
\ifx\seriestext\empty \else
\centerline{{\emfont \uppercase{\seriestext}}}
\vskip 3\baselineskip
\fi
\centerline{``\uppercase{\titletext}''}
\vskip\baselineskip
\ifx\authortext\empty \else
\centerline{\authortext}
\fi
\vskip\baselineskip
\centerline{\basedontext}
\vskip 3.5in
\line{\copyrighttext\hfill\addresstext}
\vskip 3\baselineskip
\draftblock
\pageno=0
{
\def\header{}
\def\footer{}
\eject
}
\pageno=1
}
\def\draftblock{%
\ifx\drafttext\empty \else
\rightline{{\emfont \uppercase{\drafttext}}}
\fi
\rightline{\datetext}
}
%
% Standard header for acts, tags, and teasers
%
\def\actpgbreak{\vfill \penalty-10000}
\def\actheadblock#1{
\vskip 2\lineskip
\centerline{{\emfont \uppercase{#1}}}
\vskip 4\lineskip
}
\def\acttailblock{
\vskip 2\lineskip
{\edef\tempact{end of \currentact}
\centerline{{\emfont \uppercase\expandafter{\tempact}}}
}
}
\def\acthead#1{%
\acttail
\advance\actcnt by 1
\resetscenecnt
\edef\currentact{#1}
\def\contprevscene{}
\def\contprevdialog{}
\def\contdialoga{}
\def\contdialogb{}
\def\contscenea{}
\def\contsceneb{}
\expandafter\mark\mymark
\actpgbreak
\parskip\baselineskip
\actheadblock{#1}
\immediate\write16{#1}
}
%
% Standard tail for acts, tags, and teasers
%
\def\acttail{%
\penalty1000
\ifx\currentact\empty \else
\acttailblock
\def\currentact{}
\fi
}
%
% Regular script constructs:
%
\def\act{\acthead{Act \ifcase\actcnt\or One\or Two\or Three\or Four\or
Five\or Six\or Seven\or Eight\or Nine\or Ten\or Eleven\or
Twelve\or Thirteen\or Fourteen\or Fifteen\or Sixteen\else\Roman\actcnt\fi}
}
\def\teaser{\acthead{Teaser}\actcnt=0}
\def\tag{\acthead{Tag}}
\def\prolog{\acthead{Prolog}\actcnt=0}
\def\epilog{\acthead{Epilog}}
\def\prologue{\acthead{Prologue}\actcnt=0}
\def\epilogue{\acthead{Epilogue}}
\def\theend{
\def\acttailblock{
\vskip 2\lineskip
\centerline{{\emfont THE END}}
}
}
\def\scene#1{%
\penalty10000
\def\contprevscene{}
\def\contprevdialog{}
\def\contdialoga{}
\def\contdialogb{}
\def\contscenea{}
\def\contsceneb{}
\expandafter\mark\mymark
\penalty-100
\advance\scenecnt by 1
\edef\currentscene{Scene \number\scenecnt}
\parskip\baselineskip
\margins{0in}{\hsize}
\leavevmode\hangscene\uppercase{#1}\par
\def\contprevscene{\hangscene CONTINUED}
\def\contscenea{\nukeline\nukeline}
\def\contsceneb{\vskip\lineskip \line{\hskip 40\charwid CONTINUED}}
\expandafter\mark\mymark
\global\def\lastspeaker{}
\penalty1000
}
\def\shot#1{\scene{#1}}
\def\stage{%
\penalty10000
\def\contprevdialog{}
\def\contdialoga{}
\def\contdialogb{}
\expandafter\mark\mymark
\penalty-100
\margins{0in}{\hsize}
\parskip\baselineskip
}
\def\trans#1{%
\def\contprevdialog{}
\def\contdialoga{}
\def\contdialogb{}
\expandafter\mark\mymark
\parskip\baselineskip
\penalty100
{\margins{40\charwid}{20\charwid} \uppercase{#1} \par}
\penalty-100
}
\def\open#1{%
\def\contprevscene{}
\def\contprevdialog{}
\def\contdialoga{}
\def\contdialogb{}
\def\contscenea{}
\def\contsceneb{}
\expandafter\mark\mymark
\parskip\baselineskip
{\margins{0in}{\hsize} \uppercase{#1} \par}
}
\def\close#1{\open{#1}}
\def\dialog#1#2\par{%
\penalty10000 % make sure we don't break until after the clear mark
\def\contprevdialog{}
\def\contdialoga{}
\def\contdialogb{}
\expandafter\mark\mymark
\penalty-100 % OK to break now
\parskip\lineskip
{\margins{24\charwid}{36\charwid} \uppercase{#1}%
\global\def\thisspeaker{#1}%
\ifx\thisspeaker\lastspeaker \ (CONT'D)\fi
\global\def\lastspeaker{#1}
\par}
\parskip 0pt
\def\contprevdialog{%
\nukeline%
\line{\hskip 24\charwid \uppercase{#1} (CONT'D)}%
}
\def\contdialoga{\nukeline}
\def\contdialogb{\line{\hskip 24\charwid (MORE)}}
\expandafter\mark\mymark
\margins{10\charwid}{35\charwid} % rightmar = \hsize-\leftskip-35\charwid
\penalty10000
#2\par
\stage
}
\def\paren#1#2\par{%
\par
\penalty10000
{%
\margins{17\charwid}{20\charwid} % rightmar = \hsize-\leftskip-20\charwid
(#1)%
\par%
}
\penalty10000
#2\par
\stage
}
\def\leadin#1{#1~\ldots\par\penalty200} % These are more exciting in the
\def\pickup{\ldots~} % stageplay format.
\def\em#1{{\emfont #1}}
\def\extra#1{\uppercase\expandafter{#1}}
\def\introduce#1{\uppercase\expandafter{#1}}
\def\sound#1{\uppercase{#1}}
\def\ldots{.~.~.} % Formal typing version. OK to use "..."
\def\cleanup{%
\par
\acttail
\def\contdialoga{}
\def\contdialogb{}
\def\contscenea{}
\def\contsceneb{}
\expandafter\mark\mymark
\vfill
\penalty-10000
}
\def\bye{%
\cleanup
\end
}
%
% Shortcuts:
%
\def\beat{\paren{beat}}
\def\cut{\trans{cut to}}
\let\dialogue=\dialog
\def\dissolve{\trans{dissolve to}}
\def\ext#1{\scene{ext.\ #1}}
\def\fadein{\open{fade in}}
\def\fadeout{\close{fade out}}
\def\int#1{\scene{int.\ #1}}
\def\os{\paren{off screen}}
\let\shot=\scene
\let\tv=\TV
\def\vo{\paren{voice over}}
%
% Defaults
%
\TV\proof